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A perfectly utilized defensive commander can generate absurd elixir leads, completely shutting down pushes that cost twice as much energy.
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If you prefer a playstyle that relies on frustrating the opponent into making mistakes, a defensive hero is your perfect avatar.
+The Wall: High Hitpoint Defenders
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Their abilities often involve massive area-of-effect (AoE) crowd control, such as a localized earthquake, a stunning roar, or a temporary invulnerability shield.
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The key to using these heroes is placing them exactly in the center of the arena, dragging the entire enemy army into a massive clump.
+Save the ability for when they are surrounded and low on health.Create a symbiotic defense.Be careful of heavy spells.
+The Backline Masters
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Their abilities are complex, often involving stealth, piercing shots, or the ability to summon temporary defensive structures on the fly.
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If an enemy drops a massive Golem, you place the Queen safely in the back, wait for the Golem to cross, and activate her cloak.
+Commander TypeWhat it Excels AtRanged DPSShredding massive, slow-moving tanks from a safe distance before they can reach the towerMinion MasterCreating infinite cheap distractions to completely halt single-target attackers like the P. If you have any concerns concerning where by and how to use [tower rush](https://www.s369286345.website-start.de/juanitajess33), you can make contact with us at the web-page. E.K.K.A
+The Control Roster
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Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.
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It is not as flashy as a massive beatdown push, but it is incredibly consistent and frustrating to play against.
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