diff --git a/Defeating-Healers-and-Shields-in-Tower-Rush.md b/Defeating-Healers-and-Shields-in-Tower-Rush.md new file mode 100644 index 0000000..30c7d03 --- /dev/null +++ b/Defeating-Healers-and-Shields-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
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Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
+Assassinating the Backline +
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
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Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
+Never let a Battle Healer continuously strike a target.Wait for the support to cross the bridge before dropping your assassin.Use spells to break shields before applying massive damage. +Countering the Gimmicks +
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
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Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
+Defensive ToolExecution DetailArea DenialThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsThe Backline DropWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support +Patience and Precision +
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
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Cut off the head of the snake, and the body will quickly wither away.
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