diff --git a/Stopping-the-Early-Rush-in-Tower-Rush-Games.md b/Stopping-the-Early-Rush-in-Tower-Rush-Games.md new file mode 100644 index 0000000..63c0f43 --- /dev/null +++ b/Stopping-the-Early-Rush-in-Tower-Rush-Games.md @@ -0,0 +1,15 @@ +
There is nothing more panic-inducing than seeing the opponent drop their entire hand at the bridge the second the match starts.
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In this comprehensive defensive manual, we will outline the exact steps required to crush these aggressive openers.
+Do Not Panic +
The very first rule of defending a massive bridge spam is to keep your finger off the screen for a split second.
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Reacting efficiently rather than expensively is the secret to turning their aggression into your advantage.
+Practice stopping Elite Barbarians or Hog Riders.You can easily take their tower in return.Spacing is critical. +Distraction Tactics +
By placing a cheap building or a low-cost ground unit in the center of your side, you can pull them away from the tower.
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Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.
+Defensive ToolWhen to Play ItSmall SpellsMust be perfectly predictive if defending a fast goblin barrelHeavy DefenseEnsure it is not distracted by cheap swarm units before locking on +Turning the Tables +
The beauty of defending a rush perfectly is that you now have a massive army marching toward their side of the map.
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A failed rush often results in an immediate three-crown loss for the hyper-aggressive player.
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