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Facing one of these toxic archetypes can easily ruin your mood and cause a massive losing streak if you aren't prepared.
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Understanding how these annoying strategies function is the first step toward completely dismantling them.
+The Unbreakable Wall
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Instead, they fill their deck with defensive buildings, cheap distraction swarms, and massive damage spells like the Rocket.
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They will sit perfectly still, defend your pushes flawlessly, and then throw a Rocket at your tower over and over again.
+They are defenseless for a few seconds.Stay calm; these matches usually go to the final seconds of overtime.Turn it into a spell-casting race if your deck allows it.
+The Hyper-Aggressive Bridge Spam
+
On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.
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If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
+How to WinExecutionBeating X-BowAlways have a heavy tank ready to drop directly in front of the X-Bow the second it is placedStopping Surprise SpellsSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously
+Staying Zen
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Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.
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Dismantling a toxic strategy piece by piece is one of the most rewarding feelings in competitive gaming.
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