Add Mastering Beatdown Decks in Tower Rush
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Mastering-Beatdown-Decks-in-Tower-Rush.md
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<br>Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.<br>
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<br>You must be willing to sacrifice the health of your own towers to build an overwhelming elixir advantage.<br>
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The Art of the Sacrifice
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<br>Because your deck is full of expensive, heavy cards, you cannot afford to play a fast-paced defensive game against a cycle deck.<br>
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<br>You are intentionally losing the battle in the first two minutes to guarantee that you win the war in the final minute.<br>
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It is too risky; you have no idea what the opponent's deck is yet.Always place your massive tank at the absolute furthest tile in the back of the arena.If they rush the opposite lane when you drop your tank in the back, do not panic.
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The Unstoppable Push
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<br>As the tank trudges forward, absorbing all the tower shots and defensive spells, your support units safely annihilate anything in their path.<br>
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<br>You must build a synergistic support squad that covers every possible defensive response the opponent might have.<br>
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The Game PlanObjectiveSingle Elixir (First 2 Minutes)Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-pushDouble Elixir (Final Minute)Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank
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Inducing Panic
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<br>When you drop an 8-elixir Golem in the back of the arena, a massive psychological timer begins for your opponent.<br>
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<br>Let them scratch your armor; you are preparing to bring down the whole castle.<br>
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