Add Controlling the Arena: Map Control in Tower Rush
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Controlling-the-Arena%3A-Map-Control-in-Tower-Rush.md
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Controlling-the-Arena%3A-Map-Control-in-Tower-Rush.md
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<br>In many strategy games, victory is determined by who possesses the strongest army or the most resources.<br>
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<br>Understanding how to exploit these geographical restrictions is the key to executing flawless defenses and devastating attacks.<br>
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The Ultimate Choke Point
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<br>This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.<br>
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<br>A single Wizard or Executioner placed perfectly can annihilate a massive swarm while they are clumped together on the bridge.<br>
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Use the river to your advantage.Place ranged units near the center so they can shoot across the river.A fireball on the bridge provides incredible value.
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Creating Your Own Choke Points
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<br>Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.<br>
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<br>Right behind that artificial gap, you place your highest damage-dealing unit to instantly delete anything that squeezes through.<br>
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Geographical FeatureHow to Use ItThe RiverPrevents ground melee units from attacking instantly; allows ranged units to safely shoot across the gapThe Middle TileThe most valuable tile for defensive buildings; pulls units from both lanes equally and utilizes both princess towers
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Owning the Arena
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<br>Every time they try to attack, their units melt at the bridge; every time they defend, they are fighting in your chosen kill zone.<br>
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<br>Master the map, and victory is practically guaranteed.<br>
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For more information on [tower rush](https://demo.indeksyazilim.com/margenevergara) take a look at our web site.
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