Add Predicting the Enemy in Tower Rush
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Predicting-the-Enemy-in-Tower-Rush.md
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Predicting-the-Enemy-in-Tower-Rush.md
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<br>Because of the inherent server delay and the deployment time of units, playing purely 'reactively' means your defense will always be a fraction of a second too late.<br>
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<br>This article will teach you how to analyze the board state, track rotation, and cast perfect predictive spells.<br>
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Pattern Recognition and Human Nature
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<br>If you launch a Hog Rider at the bridge, pay intense attention to exactly where the opponent places their defensive Cannon.<br>
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<br>Once you identify this habit during the first two minutes of the match, you can exploit it ruthlessly in the final minute.<br>
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They rely on muscle memory.Test the waters early.Mix up your own placements!
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Knowing When They Will Strike
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<br>If you know they just reached 10 elixir, and you know their primary win condition is a Balloon, you should hover your anti-air defense immediately.<br>
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<br>If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.<br>
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The GambitHow to Do ItRisk AssessmentThe Predictive Spell (e.g., Log, Fireball)Casting a spell on an empty tile where you know the opponent's counter will be placedOnly in double elixir or when you are absolutely certain of their rotation; incredibly high riskThe Predictive Defense (e. If you have any thoughts pertaining to the place and how to use [tower rush](https://git.zhewen-tong.cc/annettdld26211/annett1999/wiki/The-Evolution-of-Tower-Rush-Games-Over-the-Years), you can make contact with us at our web-site. g., Pre-planting)Placing a defensive building early because you know they are about to attackWhen they reach 10 elixir and their win condition is in hand; moderate risk
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The Grandmaster Move
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<br>You didn't just beat their cards; you beat their mind.<br>
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<br>Control the future of the match.<br>
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