Add Drafting and Deck Building in Tower Rush
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Drafting-and-Deck-Building-in-Tower-Rush.md
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Drafting-and-Deck-Building-in-Tower-Rush.md
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<br>To inject variety and test pure fundamental skill, developers frequently feature 'Draft' modes in special events and tournaments.<br>
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br>
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Prioritizing Your Choices
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<br>If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.<br>
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<br>Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"<br>
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Always draft the counter to the card you give away.Always take the versatile, cheap cycle cards.Clog their hand with heavy, useless units.
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Sabotaging the Opponent
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<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br>
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<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
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Card PairingWhat to TakeThe DiscardFast Attacker vs Slow BuildingIt is a reliable, cheap win conditionGive the HutSpell vs SwarmYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army
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Playing the Hand You're Dealt
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<br>Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.<br>
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<br>Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.<br>
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