Add Why You Must Have Anti-Air in Tower Rush

Alberto Robeson 2026-07-19 02:29:26 +08:00
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<br>However, one of the most fatal deck-building errors is neglecting to include a robust, reliable suite of anti-air defenses.<br>
<br>This guide highlights the absolute necessity of anti-air units and how to properly utilize them against the terror of the skies.<br>
Stopping the Air Tanks
<br>Because the Lava Hound has an absurdly high hitpoint pool, it demands the immediate attention of all your air-targeting defenders.<br>
<br>You use the defensive building to pull the Lava Hound into the center of the map, absorbing its damage and distracting it.<br>
Space them out.Activating the King Tower early provides massive extra defensive damage against air decks.Force them to spend elixir defending instead of supporting the Hound.
Building the Perfect Air Defense
<br>The Musketeer is the gold standard of versatile defense; she boasts incredible range, high single-target DPS, and survives a standard Fireball.<br>
<br>Furthermore, you must consider air-to-air combat; including your own flying units (like Mega Minion or Phoenix) provides a mobile defense that ground units cannot touch.<br>
Defense RoleTop CardStrengthsRanged DPSMusketeer / Dart GoblinCan hit air units from far away while remaining protected behind your Princess tower or ground tanksThe Air AssassinMega Minion / PhoenixFlies directly to the enemy air threat and shreds it without being distracted by ground swarms
Don't Look Down
<br>When you build a deck, test it specifically against a heavy air composition in friendly battles.<br>
<br>Control the ground, but never forget to watch the skies.<br>
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