1 Defeating Healers and Shields in Tower Rush
Cathryn Rutledge edited this page 2026-07-13 09:21:03 +08:00


If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.

This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
The Golden Rule: Kill the Support First
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.

The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
Tornado is the ultimate counter to healing auras.A Valkyrie is great, but a heavy spell is usually more reliable against a dedicated healer.Healing pushes are usually incredibly expensive (12+ elixir). The Cheese Pushes
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.

Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
Threat LevelHow it WorksThe SolutionAura HealerHeals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsThe Shield Buff (e.g. Here's more info about tower rush check out our own web site. , Heal Spirit)Jumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely Patience and Precision
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.

Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.